Take the tool, or take the method.
Build notes & lessonsEvery tool here started as a problem I had on a real deadline. Some pieces break down how a tool is built: the techniques, the math, and the AI-assisted workflow behind it. Others teach the creative method: constraints, variation, and taste, practiced inside the tools themselves. Take either and apply it to your own work, whether or not you ever use the tool itself.
Creativity, practiced with the tools
Constraints, variation, and taste: generate a starting point, curate the keepers, refine by hand, and carry the method into your own work.
Coming soonHi. I'm Hector Augusto Santizo.
For more than fifteen years I've worked where design, animation, 3D, and software overlap, including a decade leading creative services at a major music company. These tools are built on deadline, not in theory.
HAS Tools is where I publish the things I wish existed: small creative tools, interactive experiments, and the lessons I learn while building them. Some people use the tools. Others use them as inspiration to build their own. Both are welcome.
You don't have to use the tool to steal the idea.
When I work out a problem, I show it: the technique, the math, the shortcut I wish I'd had sooner. New tools when they ship, sharper ways to work in between. Take what's useful, leave the rest.
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